Project Overview
This program is designed to equip you with the skills
necessary to create stunning and realistic 3D dynamics effects using particle
simulations considered as one of the most challenging aspects of animation, visual
effects, and gaming industry.
Creating dynamic effects that are visually compelling
and align with the genre of the project requires careful attention to detail. It is
essential to continually tweak the effects to meet the director's vision and improve the
overall quality of the final product.
The workflow and pipeline for creating particle
simulations are continually evolving with each project, making it necessary to stay
updated with the latest technology and industry standards. This program will provide you
with hands-on experience with the latest software and tools used in the industry to
create high-quality 3D dynamics effects.
What will you learn in this program?
-
Refine and develop your
aesthetic and technical skills.
-
Learn industry-standard
techniques for working with cloth, hair, and fur (CHF)
-
Gain experience working on a
shot single-handedly, including modeling, texturing, dynamics, lighting, and
animation.
-
Manipulate 3D models and
textures to meet project requirements.
-
Optimize the complete scene
for maximum impact.
-
Work with various
simulations, including fluids/liquids, object shattering and fracture. (such as
buildings, glass, and vehicles), blasts, debris, fire, smoke, blood, energy
(such as balls, blasts, vortex, and shockwaves), weather, storm clouds, and
more.
-
Develop a 3d Animated Short
film.
-
Master the art of Unreal
Engine to create stunning real-time visuals.
Applicable Jobs
- 3D FX / Simulation Artist (Water / Fire /
Expositions / Natural phenomena and more)
|
Softwares /
Skills
|
Hours |
 |
Pre-Production (Sketching,
concept art for game
designs)
|
120 hrs. |
 |
Introduction to Film-Making
|
20 hrs. |
 |
Photoshop (Photo editing and
compositing) |
40 hrs. |
 |
After Effects (Layer based
animation and compositing)
|
40 hrs. |
 |
Premiere Pro (Video editing
software)
|
30 hrs. |
 |
3ds Max - Introduction (3D
software and gaming,
architecture and assets)
|
30 hrs. |
 |
Maya - Foundation (3D
software
for game asset) |
180 hrs. |
 |
Adobe Audition (sound
editing and effects) |
10 hrs. |
 |
Introduction to Generative
Ai |
10 hrs. |
|
Softwares /
Skills
|
Hours |
 |
3d Short Film Development
|
200 hrs. |
 |
Unreal Engine |
40 hrs. |