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Project Overview

This Program is designed to equip students with fundamental skills for entering the animation industry. Across four semesters, students learn essential techniques such as sketching and character construction in pre-production, along with software training in industry-standard tools like CorelDRAW, Adobe Photoshop, Illustrator and more.

Key 3D animation skills are developed using 3ds Max, focusing on modeling, texturing, lighting, rendering, and animation. Advanced topics such as dynamics and visual effects are introduced in later semesters, with hands-on projects culminating in a short film creation.

Portfolio Image

What will you learn in this program?

  • Fundamentals of Sketching and Designing

  • Graphic Design Tools and Techniques

  • Learn 3D Animation

  • Creating a 3D Short Film Project

  • Level: Expert

  • Duration: 24 Months

  • Hours: 800 Hrs.

  • Softwares: 08 Softwares

  • Subjects: 15 Subjects

Applicable Jobs

  • Previz
  • Character Concept art
  • Graphic Designer
  • Motion Graphics Artist
  • 3D Modeling
  • Video Editing
  • Animation
  • Texturing
  • Lighting

Semester 1

Subjects / Topics

1 Fundamentals of Sketching Practical
2 Graphics - 1 Practical
3 Character Construction Practical
4 3D Modeling Practical
5 Introduction to Digital Arts Practical

Software Skills

Photoshop Adobe Photoshop
3d Max 3ds max
Corel DRAW Corel Draw

Semester 2

Subjects / Topics

1 Texturing Practical
2 Lighting & Rendering Practical
3 3ds Max -1 Theory
4 Graphics - 2 Practical

Software Skills

Audition Illustrator
Audition 3d Max (Fundamentals)

Semester 3

Subjects / Topics

1 Animation Practical
2 Dynamics Practical
3 3ds Max - 2 Theory
4 Editing Practical + Theory
5 VFX Practical + Theory

Software Skills

Maya 3Ds Max
Arnold Adobe Premiere Pro
After Effects After Effects

Semester 4

Subjects / Topics

1 3D Based Project and Viva Practical + Theory
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